A good-sized engagement of a few dozen ships is like a ballet mixed with a fireworks display of violent explosions, lighting up the already colorful nebula-tinged skyboxes like a laser show.Homeworld and Homeworld 2 definitely aren’t simple games, but their complexity is the rewarding kind. That breathtaking attention to detail, along with the newly refreshed models, textures, and effects highlight the creatively distinctive and often asymmetrical spaceship designs. The way fighters strafe and weave in combat is really impressive – they almost never have physics-breaking bumper-car collisions – and I adore watching individual turrets on larger ships track their targets.
But of course I did play Homeworld in 1999, and a great many games since, yet these two 15-hour campaigns are still some of the best large-scale space battles I’ve ever taken part in.